Credited Games
Since January of 2006, I have been working in the games industry, as game/level designer. My first gig in the industry was at Vicarious Visions (VV) where I worked on quite a few Nintendo DS Games. During my time at VV I continued to build various levels on the side with Unreal Tech to improve my skills as a visual level designer. In 2009, I left VV and joined Gearbox Software as a level designer. Since then I have been working on levels using Unreal Technology on a professional level.
Below you can find a list of games have been credited on in my time within the games industry.
Credited Games working at Gearbox Software:
Pending Information
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