Oct/070
Head Shot!
The Unreal Tournament announcer is just awesome, really adds a lot to the game, and with UT3 it’s no different. The annoucer is the same, but it just seems more in place if that’s the right thing to say with the new game than the previous two UT titles. Don’t get me wrong, I enjoyed the last two UT games, 2k4 in particular but there were things about it that made it distant from the classic Unreal Tournament back in the day. But now is looks like that UT3 has found a balance between the old school UT and 2k4.
Thus far, I really like the changes done from the 2k series of UT, the game is not as acrobatic anymore, the weapons feel more powerful, and best of all the player scale is improved. The levels that shipped with the demo look great, and play quite well. There was a lot complaints about adding a vehicle to Death Match gameplay, but I played the level that had the Dark Walker vehicle, and it wasn’t that bad. Sure occasionally someone may dominate the playing field for a bit but if two or three people shoot at the Dark Walker it’s fairly easy to bring down. But in all honesty it’s a lot fun when you’re behind the controls of the Dark Walker and vaporizing everyone else! Only complaint thus far is the UI, at times it can be a bit unintuitive of where to find a particular menu item, and the lighting has that ‘washed out’ bloom look, but other than that feels solid in terms of gameplay. Perhaps in the full game there may be an option to turn off bloom effects or something…
For your enjoyment various screens, mostly headshots
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